/***********************************************
 * Filename:  		CGameplayState.cpp
 * Date:      		???
 * Mod. Date: 		???
 * Mod. Initials:	JDCG
 * Author:    		Ja'Michael D. Garcia
 * Purpose:   		
 ************************************************/

#include "GamePlayState.h"

static CGameplayState* Instance;

CGameplayState* CGameplayState::GetInstance(void)
{
	if( !Instance )
	{
		Instance = new CGameplayState();
	}
	return Instance;
}

void CGameplayState::Enter( void )
{
	landon.Initialize( "MLandon" );
}

void CGameplayState::Exit( void )
{
}

bool CGameplayState::Input( void )
{
	return true;
}

void CGameplayState::Update( float fElapsedTime )
{
	landon.Update( fElapsedTime );
}







